Senex VR
A full-body motion capture system built from flexible PCBs, UWB RF, a custom embedded OS, and a Three.js desktop environment.
I’m an Electrical & Computer Engineering student at Olin College of Engineering focused on embedded systems, power electronics, autonomy, and system-level design. I like building things that work outside the lab.
A full-body motion capture system built from flexible PCBs, UWB RF, a custom embedded OS, and a Three.js desktop environment.
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